Computer science engineer
Trailer for IndieGameLyon
I have developed Vibrant dash over 6 months entirely alone. It was showcased at the Indie Game Lyon game convention, and is now available for Free on Steam. The game is inspired by the mechanics of r/place, Neon White, and Trackmania. It uses a GPU-based procedural generation (Wave Function Collapse) to offer thousands of unique levels.
The game is still in early access but has been adopted by a small core of gamers (some of them with thousands of pixels captured)
Tag ! 1.9 - Gameplay
Tag is an arcade game where you are a ball, rolling, dashing and jumping in order to touch your opponents, or to escape them. The game is multiplayer online.
Tag was a first experiment on network games, with a low level implementation of remote communication.
Made this project alone (currently no public host server).
SMART 1.0 - In-a-box
SMART 1.0 - Tsunami
Ball lightning FX (Unreal Engine)
Fluid mechanics on a ParticleSystem (Unity)
Meshed particle System (Unity)
Sound-based VFX
(+33)6 30 83 70 02
a.x.hamers@gmail.com
https://github.com/AHamers
Create a website - See it